The Legend of Zelda: Ocarina of Time preview – Link faces his scariest challenge yet: the 4K era
14 Oct 2026, 07:25 PM

The Legend of Zelda: Ocarina of Time preview – Link faces his scariest challenge yet: the 4K era

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Guard News
@guardnews
The kingdom of Hyrule has been prettified, the soundtrack is newly orchestrated and our hero feels strikingly different under the thumbs … we play a hands-on demo of Nintendo’s Switch 2 remake of a 1998 game-changerWhen beloved art is revisited and revised, a familiar cry is often heard: “You’re ruining my childhood!” But with Nintendo’s Switch 2 remake of Ocarina of Time, there are also livelihoods at risk: specifically, the man running the shooting gallery in Castle Town. In the original 1998 version of the game, he’d rip off players as they funnelled rupees and fudged the then still novel analogue-stick aiming. But in 2026 we have more responsive frame rates and a motion-controlled slingshot that allows precision adjustments. His targets tumble on the first go, and with them his entire business model. Even in Hyrule, the death of the high street seems inevitable.Bad news for him but great news for Link, a child of the forest who, as in 1998, steps into a vast fantasy kingdom to vanquish a great evil, but now does so with a number of improvements. The boy can now sprint, preventing the ignominy of endless roly-polies to zip across grassy plains. He has a manual jump, free-rotating camera, a scrolling inventory bar that replaces menu screen faff and, crucially, a fatter wallet for holding all those gems he fleeces from struggling shooting gallery owners. Yes, we are being asked to applaud features that have been the norm for decades elsewhere, but it’s undeniably striking to enter familiar territory with a hero who feels this different under the thumbs. Continue reading...
Source Credit: theguardian.com
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